Bleach

New Power

Basic Rules

1. No godmoding (Auto hitting, overusing your power, etc.)-check the vocabulary section if you do not know what some of these are.

2. There may be exceptions to being banned and the Role Play. You can also be suspended from the site for a number of days. 
 
3.No spamming, or double posting in announcements.  All post must be at least one sentence long. Do not advertise, unless Okay'd by a staff member. NO adult content.
 
4. Listen to Staff 
Which are....
- Ichigo( Admin./Owner)
- Toshiro (Admin.)
- Leon (Global Moderator/Co. Administrator)

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If you do something bad I will give you the first warning. If it happens again. You have to make a 500 word RP of how sorry you are and you won't get any stats. The third time I will give you an option: to ban you or you have to make a 1,000 word rp and you won't get any stats. The fourth time you will immediately get banned. note- If you do not comply to this you will be banned.
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Starting Stats And Supplements

------------Power----------------------

Spirit Power-   (Like you Power Level- Sum of all stats x 2)

Spirit Particles-  (Like your MP- Sum of all your stats)

HP- (Vit x2)

------Base Stats-----------------------------

This is where you may input, Distribution Points that you posses. 

Vitality- (Your Health)

Strength- (Determines how hard your physical attacks are)

Endurance- (Determines how well you handle hits)

Speed-  (Your movement abilities)

---------------Traits-----------------------

Determination - 5 (This allows you to fight longer even if you're near death)

Charisma - 5 (Mainly usefull for party fights, there's a boost for high charisma)

Intelligence - 5 ( Is associated with many things within the rpg)

---------------Supplies---------------------

Inventory: (The initial items that you posses determine on what race you chose. Check Races to see what weapons/items you recieve.)

Zeni- 5,000 (monetary currency)

Blade Points- 10 (Used to learn skills)

-----------------Starting attacks--------------- 

You'll have two sets of physical attacks.

Quick Hits: These attacks although about 1/2 of what your possible strength is, can be used twice in one action.

Power Hits: Are pretty much your "hit as hard as you can" type physical attacks. These are slower so they take a full action yet are much more powerful than quick attacks and if timed right may stun oponents. 

 

Death

Death is mainly effective in battle although there are certain quests and arcs that may make this possible too. Where you are sent to is dependent on 2 things. Your race and your allignment, so choose wisely.

Alignment

This is sort of what your Karma is. Depending on your choices in battle, and quests. You may rise or lower alignment.

-----------------Battle---------------

Killing a person in battle gives you -1 alignment.
Sparing a person in battle gives you +1 alignment.
You may chose do nothing to not affect your alignment.

-----------------Quests---------------

These all individually state whether or not your alliance will be effected so make sure to read all rewards for quest completion. Arcs have quest alignment effects too, so be warry of them.